Category: Plan

  • Pixels

    Pixels

    In any pixel art game, you need to do a bit of planning to make sure your pixels make sense. First, I spent a fair amount of time researching how other games did it. It’s probably not a huge surprise to anyone reading this that there are a ton of…

  • Research and Skills

    Research and Skills

    One of the parts about game development that you learn pretty quickly when you are trying to make one by yourself is that you probably don’t know how to do all of the things needed to make it, by yourself. I started by going with the things I’m already good…

  • Learning Everything

    Learning Everything

    The first problem with any new thing you try to do is that you not only don’t know how to do it, you also don’t know enough about it to know which things you don’t know about yet. In this particular example, I know I want to make a game,…

  • Project Phases

    Project Phases

    I’ve been a software engineer professionally for over 25 years. I’ve always wanted to make a game and even went to college for a computer science degree with a game development focus. The trick is actually doing it. Using a game engine (Godot) will almost undoubtedly make it way easier…