Category: Plan
-

Task Tracker
Having been bogged down in mythological research and with objective planning kicking my butt a bit, I decided to shift gears. I was previously using an open source self-hosted task tracking tool, but honestly I was using it very little. The development of Fracterebus is still in a phase where…
-

Mythology Research
Fracterebus is loosely based on characters from Greek mythology. In an effort to make as much sense as possible to someone that decides to do some mythological fact checking, I’ve been reading a lot. It’s entertaining research and I’m doing it for the ideas it can provide that might make…
-

Research and Skills
One of the parts about game development that you learn pretty quickly when you are trying to make one by yourself is that you probably don’t know how to do all of the things needed to make it, by yourself. I started by going with the things I’m already good…
-

Learning Everything
The first problem with any new thing you try to do is that you not only don’t know how to do it, you also don’t know enough about it to know which things you don’t know about yet. In this particular example, I know I want to make a game,…
-

Project Phases
I’ve been a software engineer professionally for over 25 years. I’ve always wanted to make a game and even went to college for a computer science degree with a game development focus. The trick is actually doing it. Using a game engine (Godot) will almost undoubtedly make it way easier…
